Terrain models can be generated as true 3D solids, trimmed to the shape of a site, from 2D contour lines. The four available types, mesh, triangulated mesh, stepped, and triangulated contour models, can be freely combined to model rivers, roads, flat areas, and a variety of other topographies.

Quadratic and triangular subdivisions (called q-subz and t-subz, respectively) are available. By increasing the resolution of the surface of an object, while optionally curving it, offers extensive form generation possibilities.

Boolean operations, which include union, intersection, and difference, as well as the composite split operation, can be applied to either 2D shapes or 3D solids. They can be used to compose primitive shapes into arbitrarily complex forms.

Rapid prototyping is made easy with STL.

2D/3D digitizing is supported through scree & world mode

System Requirements:
Mac OS X 10.4.3 or later, 512 MB RAM, 200 MB Hard Disk space, PowerPC G3 or newer, DVD-ROM drive 1024 x 768 (XGA) 16 bit

Windows 2000 SP4 or later, 512 MB RAM, 200 MB Hard Disk space Windows XP ,DVD-ROM drive 1024 x 768 (XGA) 16 bit

formZ 7

Complimentary Products

Form Z RenderZone Plus
Architect / Renderworks
Vectorworks Fundamentals
Vectorworks Landmark
Artlantis R
Artlantis Studio
SketchUp Pro

form·Z is a general purpose 3D modeler, which combines surface and solids modeling, and includes drafting and rendering, all in a single integrated package.

Key Features:

Highly Interactive Interface with associated multiple windows, tear off tool palettes, virtually unlimited and selectively applied Undo/Redo operations, customizable key shortcuts for all the operations, simultaneously available prepick and postpick modes, and integrated 2D/3D operations allow you to work in either 2D or directly in 3D space.

Primitives can be generated through graphic or numeric input. Also dynamically generated 3D solids and 2D shapes include rectangles, n-sided polygons, patterned polygons, circles, ellipses, arcs, free hand line drawings, a variety of splines, and double ("wall") lines.

Advanced rounding can be applied to both facetted and smooth parametric objects.

Whilst every effort has been made to ensure information provided on this website is correct, we cannot be held responsible for mistakes, technical problems or misinterpretations. Always refer to the vendor website for validation